"A walkthrough of OnLive's on-demand videogame service, filmed at Game Developer's Conference 2009 in San Francisco. OnLive aims to bring videogames to you by streaming them to your house."
There are a lot of variables which haven’t been addressed -- primarily, public availability, strength, and proximity to servers -- so we’ll see what happens. I hope it works as well as we want it to!
Thanks for the lead, Eric!